Tuesday 17 November 2009

Tuesday 17th November

Log for Monday 16th:

Yesturday we had a FMP session where we collabed as a group and with the tutors about the project direction, it was found that while we have done a solid part for the characters and environment we have paid little attention to the part of the game we are working on in regards to what happens from point A - B as well as it's plot.

So we exchanged ideas ranging from unlikely alliances to vigilante assault as well as some plot twists and turns to snare the player.

In conclusion we are focusing our efforts on hashing out what the lo-down is for that 2 minutes to create a short but immersive gameplay experiance.

Previously the group agreed that working on an artbook for next month's presentation was a good idea and thus I have taken pictures of the Tekken 6 & Modern Warfare 2 artbooks respectively to see their styles and what we could include to make our game stand out from the other games.

I will be uploading the electronic pictures soon as well as the ideas for the A-B gameplay possibly with some narration.

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